Me, Kevin and Yeon Seo created this 3 level first-person POV game that requires the player to navigate his way through the obstacles, collect keys and cross over to the next level. I created Level-2 in the game, which has 3 obstacles. One is a drop-hole in the floor not directly in the line-of-sight. Other two are a cage that activates on stepping on a tile and walking through a door that drops you into  the abyss. Collecting food items (fruits) placed in the level increases the player's score (some error is causing it to not work currently).  Collecting the key and walking through the right door takes you to level 3. 

I used some assets from the unity asset store to populate my level with props and fruit items. Below are the links:

https://assetstore.unity.com/packages/3d/environments/urban/low-poly-storage-pac...

https://assetstore.unity.com/packages/3d/food-pack-3d-microgames-add-ons-163295

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